Minetest Download For Mac



Language:EnglishDeutschespañolfrançaismagyarBahasa Indonesiaitaliano日本語Bahasa Melayuportuguês do Brasilрусский中文(简体)‎

Minetest, free and safe download. Minetest latest version: Build your own world. Minetest is a fun building game developed by Celeron55, which lets you unleash your imagination b. . To build the program for 32-bit or 64-bit Windows, visit the Download Files page, download the Windows build kit, and follow the instructions in mxe-minetest.txt. Note: The build kits have been tested, so far, on Debian 8, Fedora 28 and 29, Ubuntu 18.04 LTS, and Laclin (OldCoder's Linux distro).

Download the latest version of Minetest for Mac - An open-source voxel game engine (Unstable). Read 0 user reviews of Minetest on MacUpdate. Modding in Minetest is quite easy. This editor cannot be used to create mobs, or to make that mod in your dreams that fixes everything in Minetest. If you want to create anything more than a decorative block, you need to learn how to mod Minetest properly, using Lua. This tool gives you simple instructions on each page.

Welcome to Minetest! This page explains what Minetest is all about, how to get it, and how to start playing your first games alone or online.

  • 2Getting Minetest
  • 3Playing

“What is this strange ‘Minetest’ thing I keep hearing about?”

Screenshot of Minetest Game, a game for Minetest
  • Minetest is a program on which you can play many games which are set in a world entirely made out of blocks.
  • You can play offline or online.
  • Minetest supports running various games, which is the core feature of Minetest
  • Most games (but not all!) have a sandbox gameplay focused on construction, mining and creativity
  • The default game is Minetest Game, but there are many more.
  • You can install mods to modify certain aspects of gameplay. Mods are an inherent part of Minetest.
  • Mods work out of the box when playing on servers, no additional installations required. Mods are server-side, everything is handled automatically.
  • The name “Minetest” only refers to the game engine. The name “Minetest Game” only refers to the default game.

Minetest Download Pc

Getting Minetest

Windows

  • Download Minetest. If you have a 64-bit version of Windows, you should use a 64-bit download, but the 32-bit build will also run on 64-bit systems. The inverse of this is not true – 64-bit builds will not run on a 32-bit Windows.
  • Extract the downloaded archive. We suggest C:Minetest, C:GamesMinetest or %USERPROFILE%DocumentsMinetest. It doesn't matter where, as long as you have read/write access. Do NOT save to C:Program Files or similar, as it will cause problems (no write access).
  • To run Minetest, open the extracted directory and look for the bin (binary) directory. Inside the bin directory is the Minetest executable, minetest.exe.

Here is the directory structure you should have:

OS X

Minetest play free online
  • Download Minetest.
  • Extract the file. It doesn't matter where, as long as you have read write access.
  • Open the .app file in the extracted folder.

Or use Homebrew to install the latest stable version:

GNU/Linux Installation

  • If you can, download the version already compiled for your distribution of GNU/Linux. If you can't find one, you can compile it yourself from here. In this case, you should also install a game.
  • If you are on Debian, Ubuntu or derivative, you can also use:

This may however give you an outdated version, see the pages below for information on versions available:

minetest on packages.debian.org
minetest on packages.ubuntu.com

  • You can also try to compile Minetest from the latest source on GitHub using this one-line script
    for installing/compiling Minetest Git, for Debian / Ubuntu / Mint
  • On some Linux-systems, you can also install Minetest as a SNAP-package, see snap-store.

Such a SNAP-installation would be separate from a minetest-version installed via apt or compiled,
with its files, mods, worlds, screenshots etc. stored under ~/snap/minetest/.
That means, you could have eg. an old 0.4.x and a new 0.5.x version both ready to play on your pc.

Folder structure according to CMakeLists.txt

based on the building scripts in CMakeLists.txt on github

DirVariableWIN32APPLEUNIX/Linux/BSD RUN_IN_PLACEUNIX/Linux/BSDDescription
SHAREDIR.${BUNDLE_NAME}/Contents/Resources.${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}Directory to install data files into
BINDIRbin${BUNDLE_NAME}/Contents/MacOSbin${CMAKE_INSTALL_PREFIX}/binDirectory to install binaries into
DOCDIRdoc${SHAREDIR}/${PROJECT_NAME}doc${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}Directory to install documentation into
EXAMPLE_CONF_DIR.${DOCDIR}.${DOCDIR}Directory to install example config file into
MANDIRunix/man${CMAKE_INSTALL_PREFIX}/share/manDirectory to install manpages into
XDG_APPS_DIRunix/applications${CMAKE_INSTALL_PREFIX}/share/applicationsDirectory to install .desktop files into
APPDATADIRunix/appdata${CMAKE_INSTALL_PREFIX}/share/appdata
ICONDIRunix/icons${CMAKE_INSTALL_PREFIX}/share/iconsDirectory to install icons into
LOCALEDIRlocale${SHAREDIR}/localelocale${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/localeDirectory to install l10n files into

for Apple 'BUNDLE_NAME' is set to '${PROJECT_NAME}.app' where the project_name is set to minetest and
the 'BUNDLE_PATH' is set to '${BUNDLE_NAME}'


Playing

Now that you have it installed you can either; play singleplayer, play on a local server or play online by connecting to a server.

Play Singleplayer

To play singleplayer, simply create a world, select a map generator (optional) and click Play. By default, you start in Minetest Game. Read How to build your first house for your first steps in Minetest Game.

There is also an unofficial Tutorial for an interactive introduction into Minetest in general.

You can also choose to install other games. We recommend this, because games is one of the key features in Minetest; if you only look at Minetest Game, you will be missing out on a lot of other interesting creations from the community.

Play Online

Change password screen

Joining a multiplayer server is done in the 'Client' tab. To select a server, click its name on the server list. The address and port will be automatically filled.Some servers are not listed on the server list.Find the server's topic, and enter the address and port given into the text boxes in the client tab.An address will look like redcrab.suret.net or 64.3.4.1. The port is a whole number between 1 and 65535.

After choosing a server and selecting it, you must enter a username and password.
When a username first connects to a server an account for that player is created.

Accounts in Minetest are not centralized.This means that accounts are stored on each server, rather than on a central server.You do not have to use the same username as on the forums, and you do not even need to have a forum account.Using a password is strongly recommended to stop others stealing your player and causing damage.You can change your password by clicking 'change password' on pause menu (ESC).

Minetest uses SRP authentication.

Some servers require you to request for build privileges on their forum topic, as an anti-griefing measure.

Basic Controls

Most of these can be changed in the “Change Keys” menu. For a more complete list of keyboard controls, see Controls. Get swish.

The default and most important controls are:

  • W/A/S/D: move
  • Space: jump
  • Left mouse button: Punch, mineblocks, move an item stack in an inventory
  • Right mouse button: use (e.g. open chest or furnace), place blocks, move one item or split items in an inventory
  • Shift+Right mouse button: place blocks
  • Middle mouse button: move 10 items in an inventory
  • Mouse wheel: select item in the hotbar
  • 0-9: select item in the hotbar
  • Q: drop block, item or tool in hand
  • I: open or close the inventory menu
  • T: open the chat window
  • Shift: descend on ladders or sneak (walk slower, prevents falling off ledges)

Gameplay

The basic Minetest gameplay is taught in the unofficial Tutorial which is aimed towards complete newbies, see Games/Tutorial for a guide on how to install and start it.

A very brief but outdated introduction into Minetest can be seen in this video.

A quick-start guide for Minetest Game can be found at How to build your first house.

The following wiki pages explain some basic Minetest concepts more or less in-depth:

As soon as you grasped the basics, you may want to look up which blocks and items are available and get an overview about farming.

Just want to build? Try creative mode!

If you want more, consider trying new mods and games.

If you want to play online, you should read the gameplay notes for multiplayer servers.

Advanced topics:

See also

Language:EnglishDeutschespañolfrançaismagyarBahasa Indonesiaitaliano日本語Bahasa Melayuportuguês do Brasilрусский中文(简体)‎
Retrieved from 'http://wiki.minetest.net/index.php?title=Getting_Started&oldid=23987'
Freeware
Windows/macOS/Linux/Android
17.6 MB
64,650

Players

Choose from Multiple Games

  • There are many games to choose from. You could survive in a harsh environment, build creatively, or fight other players. Just download a game or connect to a server.

Enormous Maps

  • With 62,000 × 62,000 × 62,000 blocks, there’s no running out of space. You can mine 31,000 blocks down, or build 31,000 blocks up.

Multiplayer Support

  • Play by yourself, locally with your friends, or online with dozens of players on a server.

Texture Packs

  • Not happy with the look of the textures? Change them!

Beautiful Map Generators

  • Choose from many different fast map generators included in the engine, or install one as a mod.

Developers

Make a Game

  • Create your own voxel game using our Lua API. No need to worry about tricky voxel rendering or networking; instead, write scripts to add items and control game play.

Modding API Windows media player 12 free download.

  • Use the same Lua API to make mods for any Minetest-based game. Publish your mods on the forums, and contribute to others’ mods.

Large Collection of Existing Mods

  • There are over 1,000 open source mods on our forums which are ready to be used, adapted or learned from.

Friendly Community

  • You can find help with any problems on our forums or IRC channels.

Open Source

  • The engine is open source and transparently developed. Submit an issue for anything you’re missing, or get the source code and dig into it yourself.

Installation:

Extract the zip package somewhere. Run the executable found in the bin/ folder.

What's New:

Minetest Mods

  • macOS beta updated to 5.4.0.2020.9.20
  • Android version updated to 5.0.0.23

Modder Update Guide

  • Lua API: minetest.PLAYER_MAX_BREATH_DEFAULT set to 10 (was 11). This can cause problems with “statbar” mods (like [hudbars]) that rely on the old value, so those likely need updating
  • Default in Minetest Game was incorrectly overriding dropped items. Make sure to update any overrides to pass new arguments to on_step to the original function

Client / Audiovisuals

  • Smoother camera movement to fix jump glitches (paramat)
  • More precise player controls handling (TheTermos)
  • Fix bone-attached entities (hecktest)
  • Fix incorrect position data on attach (hecktest)
  • Fix HUD scaling (mainly for Android) (MoNTE48)
  • Fix incorrect entity light calculations (SmallJoker, sfan5)
  • Add chat_log_level and chat_font_size setting (SmallJoker)
  • New default sky color gradient (TheTermos)
  • Change default keys for camera/minimap to C/V (Wuzzy)
  • Fix breath bar scaling (ANAND)
  • Fix bone position changes breaking animations (theviper121)
  • No grey screen when C++ errors are thrown by Lua (pauloue)
  • Android: add OpenGL ES 2 support (MoNTE48)
  • Reuse object_shader for 'wielditem' and 'item' entities (dcbrwn)
  • Shaders: Fix OpenGL < 4.3 compatiblity (SmallJoker)
  • Formspec: properly display altered inventory lists (DS)
  • Android: Various input-related fixes (MoNTE48)
  • Android: Android Studio support, improve everything (MoNTE48)
  • Remove sound menu and show proper msgs if sound is off (Wuzzy)
  • Highlight hovered formspec elements when pressing F5, for testing (SmallJoker)
  • Implement DPI scaling for Windows (sfan5)
  • Allow relative directories for `screenshot_path` (Calinou)
  • Add (optional) tone mapping for entities (dcbrwn)
  • Add new mapgen options in world creation dialog (Wuzzy)
  • Add support for overriding item inventory/wield images in texture packs (Df458)

GUI (Formspec)

Fix wrong image button scaling (pyrollo)

Document *_hovered and *_pressed styles as deprecated (v-rob)

Add buttons to ContentDB in game bar and configure world (rubenwardy)

Add universal style selector “*” (v-rob)

Add content_offset and padding style properties for buttons (Df458) Freehand software, free download for mac.

Add scroll_container element (DS)

CSS-like state-selection for style elements (Df458)

World / Server / Environment

Free
  • Fix liquids refusing to flow in X+ or Z+ in some cases (sfan5)
  • Rework functionality of leveled nodes (Wuzzy)
  • New Mapgen V7 floatland implementation (paramat)
  • Server: Better emerge multithreading, various fixes (sfan5)
  • Correctly indicate failure in /spawnentity (sfan5)
  • Add PostgreSQL authentication backend (nerzhul)
  • Add chat command '/revokeme (priv)' (Panquesito7)
  • Optimize get_objects_inside_radius calls (nerzhul)
  • Fix world migration to PostgreSQL (sfan5)
  • Collision detection fixes and follow-up bug fixes (TheTermos)
  • Many many networking improvements (sfan5)

Script API / Modding

  • Log warning when secure.enable_security is disabled (rubenwardy)
  • Exposed zoom key to the API (appgurueu)
  • Add LevelDB auth database (luk3yx)
  • Add vector functions useful for working with rotations (NetherEran)
  • Add minetest.is_creative_enabled (Wuzzy)
  • Add minetest.on_authplayer callback (sorcerykid)
  • HUD: Implement scalable texts (LoneWolfHT)
  • HUD: 'off state' icon feature for statbars (Wuzzy)
  • set_fov: Add time-based transitions (ANAND)
  • Expose collision information to LuaEntity on_step (sfan5)
  • Enforced type checks for registration fields (SmallJoker)
  • Add server side translations capability (pyrollo)
  • Fix alias handling of minetest.get_content_id (sfan5)
  • Document inheritance of different noise seeds (paramat)
  • Add default stack size setting (SmallJoker)
  • Play player_jump sound when player jumps (Wuzzy)
  • HUD: Better waypoints and new image variant (appgurueu)
  • CSM: Implement minetest.sound_fade() (sfan5)
  • Error on invalid mapgen alias (Wuzzy)
  • Add allowed_mapgens option in game.conf (wt)
  • Lua API documentation clarifications (Wuzzy)
  • minetest.PLAYER_MAX_BREATH_DEFAULT set to 10 (was 11) (ANAND)

Misc / Build

  • Android: Hide media from galleries etc (rubenwardy)
  • Minimal development test [minimal] renamed to “Development Test” [devtest] (Wuzzy)
  • Complete overhaul of Development Test, many new features added for testing the engine, more documentation added in README files, etc. (Wuzzy)
  • Particle & ParticleSpawner code cleanup (sfan5)
  • Add Prometheus support (nerzhul)
  • Fix detection of in-place path_locale when RUN_IN_PLACE=0 (sfan5)
  • List STATIC_LOCALEDIR in '--version' (sfan5)
  • Many code optimizations (sfan5)
  • Wireshark dissector update (sfan5)
  • Split and re-organize server object code (nerzhul)
  • Automatic build improvements (sfan5, nerzhul)

Minetest Game

  • Rename “Dry Dirt” and related blocks to “Savanna Dirt” and similar (paramat)
  • Added Wild Cotton: grows in savannas, drops Cotton Seeds (paramat)
  • Sort items into correct categories (An0n3m0us)
  • Tune cloud density variation (paramat)
  • Fix broken Creative inventory search in translation (sfan5)
  • Make Straw Stairs/Slabs usable as fuel (Paul Ouellette)
  • New textures: Dry Shrub, Brake Rail (Extex101, Hooded Ice)
  • Block particles when leaves decay, TNT explodes (sfan5)

Software similar to Minetest 3

  • 7958 votes
    Minecraft is a fun sandbox game where you explore lost worlds, kill monsters and uncover secrets. Download for Windows, Mac and Linux. This is the Nether Update.
    • Commercial
    • Windows/macOS/Linux
  • 42 votes
    Battlefield meets Minecraft. FPS shooter with online multiplayer action in a sandbox world.
    • Freeware
    • Windows
  • 39 votes
    Infiniminer is an open source multi-player block-based sandbox building and digging game, in which the player is a miner searching for minerals by carving tunnels through procedurally generated voxel-based maps and building structures.
    • Freeware
    • Windows